Over the next few months, we’ll be sharing with you the making of our game ‘Momo Ichigo’, from level and character design to sculpting game assets and creating the game’s soundtrack. We’ll be uploading asset renders, screenshots, gameplay and speed-modelling videos, as well as a look into some of our design documents.
In anticipation of these devlog posts, I wanted to take a moment to share with you the inspiration behind the world of Momo Ichigo.
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